No crypto — not very Web3
Apple now allows NFTs through applications listed on its App Store, which enables developers to sell non-fungible tokens in-app and new apps within which users may purchase NFTs.What's the catch?• Apple has applied its existing
Web2 monetization structure, taking a
30% cut from app developers.
• All transactions must be in
USD. Crypto is not an option.
A typical marketplace takes 2-3% of the transaction. Under Apple's rules, companies lose out heavily on each deal.What’s the silver lining? Apple’s NFT move could put an $ETH wallet in every single mobile game, onboarding 1B+ players! Excited?