Get Mystery Box with random crypto!

Development Log: Week 04/09 - 10/09 This week the team has be | ECIO.Space Announcement

Development Log: Week 04/09 - 10/09

This week the team has been working individual components ready for prototype. We have worked on:
- Refactoring character implementation, and expanding the implementation to allow more freedom movement. (Separate entity solution) - Completed State
- Networking solution preparation for prototype, create server and lobby implementation, and allow clients to connect to lobbies that we use to start multiplayer game. (Separate entity solution) - Completed State
- Work on Multiplayer screens from concepts created, work is still ongoing for that, as waiting for final art assets to be finished.
- Started to work on map design, improving it, and doing designs for buildings that would be used inside the map.
- Start looking at Abilities, what should be reworked for multiplayer and what can stay the same. Design potential abilities for missing parts.

Next Steps:
- Integrate the individual components, Character interaction implementation and Network solution, to create a very simple joinable lobby that users can fight against each other in local server implementation.
- Complete Multiplayer flow screens with the concept design UI (functionality inside each page to be completed at later date)
- Map concept improvements and designs to be updated and prepared for integration.
- Continue on Abilities improvements.